In responding to a question in the Foundation Room, Star Atlas CPO, Danny Floyd, confirmed that “skill progression trees are linked with specific missions within that role. So you complete the missions to upgrade those trees. Ambient XP outside of missions is for individual crew onboard who are performing skills and upgrading their individual stats only go towards those crew members, not your overall role-based progression linked to skill trees. This will be really clear once phase 2 of ship missions comes online in the mini-game, and even more [clear] with phase 3.“
![Dosk - Updated SAGE C4 Stars [WIP]](https://wp.aephia.com/wp-content/uploads/2026/10/dosk-768x368.png)
Weekly Star Atlas Newsletter #250
Last week gave us a clearer picture of how SAGE C4 may transition from testing into a live economy. The team is expanding the Nemesis Engine, reworking Council Rank progression, and weighing the risks and rewards of Claim Stakes. Beyond C4, Chris published his farewell to Star Atlas, UE5 development is moving forward on version 5.8, and PIP-36 passed after a remarkable late reversal in support.


![Shipyard [Concept Art by Edward Denton]](https://wp.aephia.com/wp-content/uploads/2026/09/edward-denton-highresscreenshot00076-1-768x412.jpg)
![Starbase Tier 5 [Concept Art by Edward Denton]](https://wp.aephia.com/wp-content/uploads/2026/09/edward-denton-highresscreenshot00061-1-768x506.jpg)





